This project is just an extension of the Hammer Head character, this is his Mole Gun. The modeling was completed modeled in 3dsMax and textured using a procedural method using the Blended Box Mapping Plugin from Neil Blevins. Hope you guys likes it.
3dsMax = Modeling & Texturing(Blended Box Mapping)
Vray = Rendering
Photoshop = Texturing and Final Comp.